D2nt 1.13 C Download



Click here to download the latest version (2.0). Since version 2.0 you cannot restart the SMTP server within the app (closing the app will stop the server). It is recommended to use the latest version, as it fixes various issues. Version 1.13 is still available here for legacy purposes. Here you can download file D2NT 3.3. 2shared gives you an excellent opportunity to store your files here and share them with others. Join our community just now to flow with the file D2NT 3.3 and make our shared file collection even more complete and exciting.

This is a MF bot. I used this bot a long time now and i am not banned, so i think it is a safe bot.
1. Download the bot on one of these links:
2. extract it
3. open the file NTConfig_Paladin.ntl with notepad (D2NTscriptsNTBotchar_configsNTConfig_Paladin .ntl)
4. configure the NTConfig_Paladin.ntl
Quote:
var NTConfig_UseRedemptionHP;
var NTConfig_UseRedemptionMP;
function NT_LoadConfig()
{
//------------------------------------------------------------------------------
// Boss configuration
//------------------------------------------------------------------------------
Remove the '//' if you want to add the boss to your run, add the '//' to remove him from your run.
NTConfig_Script.push('NTPindleskin.ntj'); NTConfig_NihlathakExtension = false;
//NTConfig_Script.push('NTNihlathak.ntj'); NTConfig_PindleskinExtension = false;
NTConfig_Script.push('NTEldritch.ntj'); NTConfig_ShenkExtension = false;
NTConfig_Script.push('NTThreshSocket.ntj');
//NTConfig_Script.push('NTFrozenRiver.ntj'); NTConfig_ClearFrozenRiver = false;
//NTConfig_Script.push('NTGlacialTrail.ntj'); NTConfig_ClearGlacialTrail = false;
//NTConfig_Script.push('NTIcyCellar.ntj'); NTConfig_ClearIcyCellar = false;
//NTConfig_Script.push('NTBaal.ntj'); NTConfig_KillBaal = true;
//NTConfig_Script.push('NTDiablo.ntj');
//NTConfig_Script.push('NTHephasto.ntj');
NTConfig_Script.push('NTIzual.ntj');
NTConfig_Script.push('NTMephisto.ntj');
//NTConfig_Script.push('NTTravincal.ntj');
NTConfig_Script.push('NTKurastTravel.ntj');
//NTConfig_Script.push('NTAct3Sewers.ntj'); NTConfig_ClearA3SewersLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
NTConfig_Script.push('NTSummoner.ntj'); NTConfig_KillFireEye = true;
NTConfig_Script.push('NTDuriel.ntj');
//NTConfig_Script.push('NTAncientTunnels.ntj');
NTConfig_Script.push('NTColdworm.ntj');
NTConfig_Script.push('NTRadament.ntj');
NTConfig_Script.push('NTAndariel.ntj');
NTConfig_Script.push('NTCountess.ntj');
NTConfig_Script.push('NTTreehead.ntj');
NTConfig_Script.push('NTPit.ntj'); NTConfig_ClearPitLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
NTConfig_Script.push('NTMausoleum.ntj'); NTConfig_KillBloodRaven = true;
//NTConfig_Script.push('NTHole.ntj'); NTConfig_ClearHoleLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
NTConfig_Script.push('NTTristram.ntj'); NTConfig_KillRakanishu = true;
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
me.maxgametime = 1200; // time in seconds, maximum game length (0 is infinite)
NTConfig_StartDelay = 0; // Delay time in milliseconds to start;
NTConfig_AreaDelay = 500; // Delay time in milliseconds to change area;
NTConfig_SnagDelay = 500; // Delay time in milliseconds to wait before starting picking items
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
NTConfig_SkipHealLife = 90; // If you have more than this percent of life, you won't go to a healer
NTConfig_SkipHealMana = 70; // If you have more than this percent of mana, you won't go to a healer
NTConfig_UseMerc = true; // Set to true if you use a mercenary, will revive merc at a reviver npc.
NTConfig_ResetWeapon = false; // Set to true to reset weapon when reviving merc
NTConfig_LifeThresh = 60; // Drink a normal potion if under this percent of life.
NTConfig_LifeRejuvThresh = 40; // Drink a rejuvenation potion if under this percent of life.
NTConfig_ManaThresh = 30; // Drink a normal potion if under this percent of mana.
NTConfig_ManaRejuvThresh = 10; // Drink a rejuvenation potion if under this percent of mana.
NTConfig_LifeChicken = 30; // This is your chicken life percent. If you go below this life total, exit game.
NTConfig_ManaChicken = 0; // This is your chicken mana percent. If you go below this mana total, exit game.
NTConfig_MercLifeThresh = 50; // This is the threshold to use a life potion on your merc in percent.
NTConfig_MercRejuvThresh = 30; // This is the threshold to use a rejuv potion on your merc in percent.
NTConfig_MercChicken = 20; // This is your mercs chicken life percent. If he goes below this, exit game.
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
NTConfig_FreeSpace = 4; // Number of free columns. If less full columns are free stashing is set.

The zero's and one's represents your Inevntory, 0 = this field is used and 1 = this field is free and can be used from the bot.

// The numbers correspond to your inventory. Set 0 to keep whatever is there, 1 to stash it.
NTConfig_Columns[0] = [1,1,1,1,0,0,0,0,0,0];
NTConfig_Columns[1] = [1,1,1,1,0,0,0,0,0,0];
NTConfig_Columns[2] = [1,1,1,1,0,0,0,0,0,0];
NTConfig_Columns[3] = [1,1,1,1,0,0,0,0,0,0];
NTConfig_MinGoldToStash = 100000; // Maximum gold amount carried before going to stash
//----------------------------------------------------------------------------------------------
// Type of potion used in each belt column
// Available types : 'hp' = health | 'mp' = mana | 'rv' = rejuv. Can use other potion types too.
// Keep equal types at adjacent columns. First HP then MP and then HP again is a bad choice.
// Keep HP and MP at the beginning of the belt (in case you want to use rejuv and other types).
// Rejuvenations MUST, I REPEAT MUST be at the end of the belt (last x columns).
// To use rejuvenations only, put 'rv' in all columns.
//----------------------------------------------------------------------------------------------
Your Belt
hp - HP pot mp - MP pot rv - rejuv pot

NTConfig_BeltColType[0] = 'hp';
NTConfig_BeltColType[1] = 'mp';
NTConfig_BeltColType[2] = 'rv';
NTConfig_BeltColType[3] = 'rv';
//-----------------------------------------------------------------------------------
// SnagIt configuration
// Select one group only (normal / advance / extreme)
//-----------------------------------------------------------------------------------
//NTConfig_NIPFilePath.push('normal/normal.nip');
//NTConfig_NIPFilePath.push('normal/magic_rare.nip');
//NTConfig_NIPFilePath.push('normal/set.nip');
//NTConfig_NIPFilePath.push('normal/unique.nip');
//NTConfig_NIPFilePath.push('normal/craft.nip');
NTConfig_NIPFilePath.push('advance/normal.nip');
NTConfig_NIPFilePath.push('advance/magic_rare.nip');
NTConfig_NIPFilePath.push('advance/set.nip');
NTConfig_NIPFilePath.push('advance/unique.nip');
NTConfig_NIPFilePath.push('advance/craft.nip');
//NTConfig_NIPFilePath.push('extreme/normal.nip');
//NTConfig_NIPFilePath.push('extreme/magic_rare.nip');
//NTConfig_NIPFilePath.push('extreme/set.nip');
//NTConfig_NIPFilePath.push('extreme/unique.nip');
//NTConfig_NIPFilePath.push('extreme/craft.nip');
NTConfig_SnagRange = 40; // Radius to check for dropped items. 40 is a good number here
//------------------------------------------------------------------------------
// Cubing configuration
//------------------------------------------------------------------------------
NTConfig_Cubing = false; // Enable cubing
//NTConfig_CubingItem.push([NTCU_GEM, 560]); // Flawless Amethyst
//NTConfig_CubingItem.push([NTCU_GEM, 565]); // Flawless Topaz
//NTConfig_CubingItem.push([NTCU_GEM, 570]); // Flawless Saphire
//NTConfig_CubingItem.push([NTCU_GEM, 575]); // Flawless Emerald
//NTConfig_CubingItem.push([NTCU_GEM, 580]); // Flawless Ruby
//NTConfig_CubingItem.push([NTCU_GEM, 585]); // Flawless Diamond
//NTConfig_CubingItem.push([NTCU_GEM, 600]); // Flawless Skull
//NTConfig_CubingItem.push([NTCU_MAGIC, 420]); // Magic Tiara
//NTConfig_CubingItem.push([NTCU_MAGIC, 421]); // Magic Diadem
//NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 603]); // Magic Small Charm
NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 605]); // Magic Grand Charm
NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 382]); // Craft Heavy Bracers
//NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 452]); // Craft Vambraces
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 354]); // Craft Casque
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 424]); // Craft Armet
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 388]); // Craft Battle Boots
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 458]); // Craft Mirrored Boots
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 381]); // Craft Sharkskin Gloves
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 451]); // Craft Vampirebone Gloves
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 392]); // Craft Mesh Belt
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 462]); // Craft Mithril Coil
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_AMULET, 520]); // Craft Amulet
NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_RING, 522]); // Craft Ring
NTConfig_CubingItem.push([NTCU_CRAFT_CASTER_AMULET, 520]); // Craft Amulet
//NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_SHIELD, 447]); // Craft Monarch
//NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_AMULET, 520]); // Craft Amulet
NTConfig_CubingItem.push([NTCU_ESSENSE, 0]);
//NTConfig_CubingItem.push([NTCU_RUNE_THUL, 562]);
//NTConfig_CubingItem.push([NTCU_RUNE_AMN, 557]);
//NTConfig_CubingItem.push([NTCU_RUNE_SOL, 567]);
//NTConfig_CubingItem.push([NTCU_RUNE_SHAEL, 577]);
//NTConfig_CubingItem.push([NTCU_RUNE_DOL, 572]);
//NTConfig_CubingItem.push([NTCU_RUNE_HEL, 582]);
//NTConfig_CubingItem.push([NTCU_RUNE_IO, 563]);
NTConfig_CubingItem.push([NTCU_RUNE_LUM, 558]);
NTConfig_CubingItem.push([NTCU_RUNE_KO, 568]);
NTConfig_CubingItem.push([NTCU_RUNE_FAL, 578]);
NTConfig_CubingItem.push([NTCU_RUNE_LEM, 573]);
NTConfig_CubingItem.push([NTCU_RUNE_PUL, 583]);
NTConfig_CubingItem.push([NTCU_RUNE_UM, 564]);
NTConfig_CubingItem.push([NTCU_RUNE_MAL, 559]);
//NTConfig_CubingItem.push([NTCU_RUNE_IST, 569]);
//NTConfig_CubingItem.push([NTCU_RUNE_GUL, 579]);
//NTConfig_CubingItem.push([NTCU_RUNE_VEX, 574]);
//NTConfig_CubingItem.push([NTCU_RUNE_OHM, 584]);
//NTConfig_CubingItem.push([NTCU_RUNE_LO, 565]);
//NTConfig_CubingItem.push([NTCU_RUNE_SUR, 560]);
//NTConfig_CubingItem.push([NTCU_RUNE_BER, 570]);
//NTConfig_CubingItem.push([NTCU_RUNE_JAH, 580]);
//NTConfig_CubingItem.push([NTCU_RUNE_CHAM, 575]);
//***** Include the following, Primary item must be setted in item_configs folder *****
//NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 442]); // Socket Sacred Armor
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 255]); // Socket Thresher
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 256]); // Socket Cryptic Axe
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 257]); // Socket Great Poleaxe
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 258]); // Socket Giant Thresher
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_WEAPON, 295]); // Titan's Revenge : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_N_UNIQUE_ARMOR, 337]); // Magefist : Normal -> Exceptional
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 360]); // Skin of the Vipermagi : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 383]); // Magefist or Lava Gout : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 389]); // Gore Rider : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 477]); // Arreat's Face : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 481]); // Herald Of Zakarum : Exceptional -> Elite
//------------------------------------------------------------------------------
// Gamble configuration
// To specify what items to gamble, adjust the array with the desired item codes
//------------------------------------------------------------------------------
NTConfig_Gamble = true; // Enable gambling
NTConfig_GambleStartGold = 800000; // Gold amount to start the gambling
NTConfig_GambleStopGold = 300000; // Gold amount to stop the gambling
NTConfig_GambleItem.push(520); // Amulets
NTConfig_GambleItem.push(522); // Rings
NTConfig_GambleItem.push(418); // Circlets
NTConfig_GambleItem.push(419); // Coronets
//NTConfig_GambleItem.push(334); // Leather Gloves
//NTConfig_GambleItem.push(335); // Heavy Gloves
NTConfig_GambleItem.push(336); // Chain Gloves
//NTConfig_GambleItem.push(337); // Light Gauntlets
//NTConfig_GambleItem.push(338); // Gauntlets
//------------------------------------------------------------------------------
// General configuration
//------------------------------------------------------------------------------
NTConfig_PublicMode = false;
NTConfig_CheckCloneDiablo = false; // Set to true if you want to wait in game after notifying 'Diablo Walks the Earth' msg.
NTConfig_OpenChest = true; // Set to true to open chest
me.quitonhostile = false;
//------------------------------------------------------------------------------
// Attack configuration
//------------------------------------------------------------------------------

The skills. You can get the skill numbers from the text file in the folder
D2NTsdkskills.txt
the main skills:
112 Blessed Hammer
113 Concentration

NTConfig_AttackSkill[0] = 0; // First skill. Set to 0 if you won't
NTConfig_AttackSkill[1] = 0; // Primary skill to boss.
NTConfig_AttackSkill[2] = 0; // Primary aura to boss. Set to 0 if you won't
NTConfig_AttackSkill[3] = 0; // Primary skill to others.
NTConfig_AttackSkill[4] = 0; // Primary aura to others. Set to 0 if you won't
NTConfig_AttackSkill[5] = 0; // Secondary skill in case monster is immune to primary skill. Set to 0 if you won't
NTConfig_AttackSkill[6] = 0; // Secondary aura. Set to 0 if you won't
NTConfig_ClearPosition = true; // Set to true if you want to clear area after killing boss.
// Check self safe in field (NOT in town). Set to 0 if you won't
// 0x01 : Potion, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist
NTConfig_CheckSelfSafe = 0x04|0x40;
// Check merc's safe in field (NOT in town). Set to 0 if you won't
// 0x01 : Death, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist
NTConfig_CheckMercSafe = 0x01|0x04|0x10|0x40;
NTConfig_UseRedemptionHP = 80; // Use Redemption if under this percent of life. Set to 0 if you won't
NTConfig_UseRedemptionMP = 60; // Use Redemption if under this percent of mana. Set to 0 if you won't
}
5. save and close the file
6. go back to the root folder and start the D2NT Manager.exe
7. a window will pop up, click on the button 'Add'
8. configure it this way:
1 - Profile Name - any name
2 - Path - your Diablo 2 path, just click on 'Auto Detection'
3 - CDKey - type in the files that contains your cdkey, the base files are: 'd2char.mpq;d2sfx.mpq'

D2nt 1.13 C Download Pc

4 - Play Type - Battle.Net
5 - Account Name - your account name
6 - Room Name - the game name, tick Random to let the bot create random games like 'icvshdrig'
7 - Room PWD2nt 1.13 C Download - game password
8 - D2ntPosition - the postion of your botting character on your account
9 -

D2nt

Server/Difficulty - choose the server and the difficulty you wish to bot on

D2nt 1.13 C Download 64-bit

9. click 'OK'
10. click 'Save'

D2nt Download


11. highlight your newly created profile and click on 'Run'

D2NT 1.7.2 and NTBot 3.6


Make sure you are using the correct guide for your version of NTBot.
After the download, the files need to be extracted (unzipped). There are 2 files, JS32.dll and D2NT. The JS32.dll file NEEDS to be put in your system32 folder (my computer -> local disk (C:) -> windows folder -> system32 folder[sysWOW64 if using 64bit vista]). The D2NT file can be extracted to anywhere on your local disc EXCEPT your Diablo II folder or sub-folders, and should not be placed on your desktop; has given many users many troubles on the desktop.
Now that they are in the right place, its time for set-up. The most popular bot char is the Hammerdin, so we will use him (if using a sorc, continue to follw this guide until told otherwise). Open your D2NT folder (all files can be opened with Notepad) and proceed as follows:scripts folder -> libs folder -> config folder. Since we are using the Hammerdin, we need to modify the paladin config file (sorcs use the sorceress config). First of all, it needs to be renamed. Default is: NTConfig_Paladin.ntl, when renaming it you need to add _your_char_name. End result should be NTConfig_Paladin_your_char_name.ntl. For an Example: NTConfig_Paladin_Yay_Botname (underscores are accepted). Now open the file for the config!

NTBot supports the following bosses/areas: Pindleskin, Nihlathak, Eldritch, Thresh Socket, Frozen River, Glacial Trail, Icy Cellar, Baal (actually kills baal), Diablo, Mephisto, Travincal, Summoner, Duriel, Ancient Tunnels, Andariel, Countess, The Pits, and The Mausoleum.
Nilly and pindle can both be done based on whether you have the wp, or still have the portal.
If you still have the portal, you want to use the first line, and have it look like the following:
NTConfig_Script.push('NTPindleskin.ntj'); NTConfig_NihlathakExtension = true:
If you have the wp, all is not lost, you can still do pindle. The 2nd nilly/pindle line is for those who have the wps, have as follows:

NTConfig_Script.push('NTNihlathak.ntj'); NTConfig_PindleskinExtension = true;
For the rest of the bosses, its pretty simple, if you DONT want certain bosses, place // in front of the boss line. If you DO want a boss, make sure the beginning of the line is clear of //. For a few examples:

DO want:NTConfig_Script.push('NTTravincal.ntj');
DONT want:
//NTConfig_Script.push('NTTravincal.ntj');
Also, some bosses have extensions. For example, when doing Eldritch, you can also do Shenk.

NTConfig_Script.push('NTEldritch.ntj'); NTConfig_ShenkExtension = false;
Note the false at the end of the line, this refers to the extension. If you wish to do the extension, simply change the false and replace it as true.
NTConfig_Script.push('NTEldritch.ntj'); NTConfig_ShenkExtension = true;
Still following so far? Good. Moving on... game delays. Most of the delay defaults are great for running with as is. You may want to look through them and see if you agree. However, this is also where you have a few other settings. One that I reccomend you change is reset mercs weapon from
NTConfig_ResetWeapon = false; to NTConfig_ResetWeapon = true;
Next comes the inventory. I believe the default looks somewhat like the following:
NTConfig_Columns[0] = [1,1,1,1,1,1,1,1,0,0];
NTConfig_Columns[1] = [1,1,1,1,1,1,1,1,0,0];
NTConfig_Columns[2] = [1,1,1,1,1,1,1,1,0,0];
NTConfig_Columns[3] = [1,1,1,1,1,1,1,1,0,0];

The zeros (0) represent your torch, tome of tp, and other charms that need to stay in your inventory. The ones (1) represent the free space that you are allowing the bot to use as he mf's for items. You need to change this in accordance to your in game inventory. (The key does not matter where it is or if its set to 1 or 0, this is for the bot if you want to open chests... addressed later on in the guide.)
This setup would be set as:
NTConfig_Columns[0] = [1,1,1,1,0,0,0,0,0,0];
NTConfig_Columns[1] = [1,1,1,1,1,0,0,0,0,0];
NTConfig_Columns[2] = [1,1,1,1,1,0,0,0,0,0];
NTConfig_Columns[3] = [1,1,1,1,1,0,0,0,0,0];

After this is set, we move on to the belt and potions. There are two sections for this. The first tells the bot which potions to use.
NTConfig_BeltColType[0] = 'hp';
NTConfig_BeltColType[1] = 'mp';
NTConfig_BeltColType[2] = 'rv';
NTConfig_BeltColType[3] = 'rv';

If you wish to use all rejuvs, simply change the 'hp' and 'mp' so it says 'rv'.The next part tells the bot when to refill the belt at a merchant. However, as you cannot buy rejuvs from the merchants, if you wish t use rejuvs, it should look as follows:
NTConfig_BeltColMin[0] = 0;
NTConfig_BeltColMin[1] = 0;
NTConfig_BeltColMin[2] = 0;
NTConfig_BeltColMin[3] = 0;

The next section deals with what pickit lists you want the bot to read, Same as with the bosses, // means the bot wont read that list.
The section after, is the cubing config. This section is defaulted to not read it (NTConfig_Cubing = false;). For most of this, I believe it to be a waste of space as it will need to store all the runes/gems waiting to be cubed, but cubing the flawless gems into perfect can come in handy.
The next section (gambling) is also set to not read. Simply change the false to true, and enable/disable what you want and dont want.
After the gambling is a small one lined config. This is where the 'key' comes in. If you want your bot to open chests, i.e. chest in pits, chest behind mephisto, set it as so:
NTConfig_OpenChest = true;
The last section sets the attack and the attack aura. As a Hammerdin, your attack is Blessed Hammer, and your attack aura is Concentration. The last section, when finished should look something like this:

NTConfig_PutAura = 113; // What aura do you want to use on attack. Set to 0 if you won't
NTConfig_AttackSkill[0] = 0; // Cast your first spell once. Set to 0 if you won't
NTConfig_AttackSkill[1] = 112; // Cast your primary spell to boss.
NTConfig_AttackSkill[2] = 112; // Cast your primary spell to others.
NTConfig_AttackSkill[4] = 0; // Cast your secondary spell if monster is immune to your primary spell. Set to 0 if you won't
SORCS:Your skills obviously are not the same as the Paladins. You will need to refer to skill aliases page, but for now, we will use a light sorc as an example, as I have those numbers in mind (don't take my word for it though, better double check for yourself).
NTConfig_PutAura = 0; // What aura do you want to use on attack. Set to 0 if you won't. (Sorc's do not have auras)
NTConfig_AttackSkill[0] = 0; // Cast your first spell once. Set to 0 if you won't.(A good spell here are things like thunderstorm, or energy shield)
NTConfig_AttackSkill[1] = 49; // Cast your primary spell to boss.(Most damage/main skill)
NTConfig_AttackSkill[2] = 53; // Cast your primary spell to others.(2nd skill)
NTConfig_AttackSkill[4] = 0; // Cast your secondary spell if monster is immune to your primary spell. Set to 0 if you won't.(If you have a multi-tree sorc, this is a good secondary to have)
FOR A LIST OF ALL SKILLS AND THERE ASSOCIATED NUMBERS, CLICK ON THE LINK AT THE UPPER RIGHT SIDE OF THE PAGE: SKILL ALIASES.
Aren't you proud of yourself! We're almost done. Now it is time to make your bots profile. Run the D2Nt Manager. Click on the Add button. Now fill in the required information. Cdkey is not required, and you can specify the game name with it increasing in small incraments. After that, press the save button, make sure you have all your wps and your good to go...
HAPPY BOTTING!