Click here to download the latest version (2.0). Since version 2.0 you cannot restart the SMTP server within the app (closing the app will stop the server). It is recommended to use the latest version, as it fixes various issues. Version 1.13 is still available here for legacy purposes. Here you can download file D2NT 3.3. 2shared gives you an excellent opportunity to store your files here and share them with others. Join our community just now to flow with the file D2NT 3.3 and make our shared file collection even more complete and exciting.
This is a MF bot. I used this bot a long time now and i am not banned, so i think it is a safe bot.1. Download the bot on one of these links:
2. extract it
3. open the file NTConfig_Paladin.ntl with notepad (D2NTscriptsNTBotchar_configsNTConfig_Paladin .ntl)
4. configure the NTConfig_Paladin.ntl
Quote:
| var NTConfig_UseRedemptionHP; var NTConfig_UseRedemptionMP; function NT_LoadConfig() { //------------------------------------------------------------------------------ // Boss configuration //------------------------------------------------------------------------------ Remove the '//' if you want to add the boss to your run, add the '//' to remove him from your run. NTConfig_Script.push('NTPindleskin.ntj'); NTConfig_NihlathakExtension = false; //NTConfig_Script.push('NTNihlathak.ntj'); NTConfig_PindleskinExtension = false; NTConfig_Script.push('NTEldritch.ntj'); NTConfig_ShenkExtension = false; NTConfig_Script.push('NTThreshSocket.ntj'); //NTConfig_Script.push('NTFrozenRiver.ntj'); NTConfig_ClearFrozenRiver = false; //NTConfig_Script.push('NTGlacialTrail.ntj'); NTConfig_ClearGlacialTrail = false; //NTConfig_Script.push('NTIcyCellar.ntj'); NTConfig_ClearIcyCellar = false; //NTConfig_Script.push('NTBaal.ntj'); NTConfig_KillBaal = true; //NTConfig_Script.push('NTDiablo.ntj'); //NTConfig_Script.push('NTHephasto.ntj'); NTConfig_Script.push('NTIzual.ntj'); NTConfig_Script.push('NTMephisto.ntj'); //NTConfig_Script.push('NTTravincal.ntj'); NTConfig_Script.push('NTKurastTravel.ntj'); //NTConfig_Script.push('NTAct3Sewers.ntj'); NTConfig_ClearA3SewersLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all NTConfig_Script.push('NTSummoner.ntj'); NTConfig_KillFireEye = true; NTConfig_Script.push('NTDuriel.ntj'); //NTConfig_Script.push('NTAncientTunnels.ntj'); NTConfig_Script.push('NTColdworm.ntj'); NTConfig_Script.push('NTRadament.ntj'); NTConfig_Script.push('NTAndariel.ntj'); NTConfig_Script.push('NTCountess.ntj'); NTConfig_Script.push('NTTreehead.ntj'); NTConfig_Script.push('NTPit.ntj'); NTConfig_ClearPitLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all NTConfig_Script.push('NTMausoleum.ntj'); NTConfig_KillBloodRaven = true; //NTConfig_Script.push('NTHole.ntj'); NTConfig_ClearHoleLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all NTConfig_Script.push('NTTristram.ntj'); NTConfig_KillRakanishu = true; //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ me.maxgametime = 1200; // time in seconds, maximum game length (0 is infinite) NTConfig_StartDelay = 0; // Delay time in milliseconds to start; NTConfig_AreaDelay = 500; // Delay time in milliseconds to change area; NTConfig_SnagDelay = 500; // Delay time in milliseconds to wait before starting picking items //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ NTConfig_SkipHealLife = 90; // If you have more than this percent of life, you won't go to a healer NTConfig_SkipHealMana = 70; // If you have more than this percent of mana, you won't go to a healer NTConfig_UseMerc = true; // Set to true if you use a mercenary, will revive merc at a reviver npc. NTConfig_ResetWeapon = false; // Set to true to reset weapon when reviving merc NTConfig_LifeThresh = 60; // Drink a normal potion if under this percent of life. NTConfig_LifeRejuvThresh = 40; // Drink a rejuvenation potion if under this percent of life. NTConfig_ManaThresh = 30; // Drink a normal potion if under this percent of mana. NTConfig_ManaRejuvThresh = 10; // Drink a rejuvenation potion if under this percent of mana. NTConfig_LifeChicken = 30; // This is your chicken life percent. If you go below this life total, exit game. NTConfig_ManaChicken = 0; // This is your chicken mana percent. If you go below this mana total, exit game. NTConfig_MercLifeThresh = 50; // This is the threshold to use a life potion on your merc in percent. NTConfig_MercRejuvThresh = 30; // This is the threshold to use a rejuv potion on your merc in percent. NTConfig_MercChicken = 20; // This is your mercs chicken life percent. If he goes below this, exit game. //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ NTConfig_FreeSpace = 4; // Number of free columns. If less full columns are free stashing is set. The zero's and one's represents your Inevntory, 0 = this field is used and 1 = this field is free and can be used from the bot. // The numbers correspond to your inventory. Set 0 to keep whatever is there, 1 to stash it. NTConfig_Columns[0] = [1,1,1,1,0,0,0,0,0,0]; NTConfig_Columns[1] = [1,1,1,1,0,0,0,0,0,0]; NTConfig_Columns[2] = [1,1,1,1,0,0,0,0,0,0]; NTConfig_Columns[3] = [1,1,1,1,0,0,0,0,0,0]; NTConfig_MinGoldToStash = 100000; // Maximum gold amount carried before going to stash //---------------------------------------------------------------------------------------------- // Type of potion used in each belt column // Available types : 'hp' = health | 'mp' = mana | 'rv' = rejuv. Can use other potion types too. // Keep equal types at adjacent columns. First HP then MP and then HP again is a bad choice. // Keep HP and MP at the beginning of the belt (in case you want to use rejuv and other types). // Rejuvenations MUST, I REPEAT MUST be at the end of the belt (last x columns). // To use rejuvenations only, put 'rv' in all columns. //---------------------------------------------------------------------------------------------- Your Belt hp - HP pot mp - MP pot rv - rejuv pot NTConfig_BeltColType[0] = 'hp'; NTConfig_BeltColType[1] = 'mp'; NTConfig_BeltColType[2] = 'rv'; NTConfig_BeltColType[3] = 'rv'; //----------------------------------------------------------------------------------- // SnagIt configuration // Select one group only (normal / advance / extreme) //----------------------------------------------------------------------------------- //NTConfig_NIPFilePath.push('normal/normal.nip'); //NTConfig_NIPFilePath.push('normal/magic_rare.nip'); //NTConfig_NIPFilePath.push('normal/set.nip'); //NTConfig_NIPFilePath.push('normal/unique.nip'); //NTConfig_NIPFilePath.push('normal/craft.nip'); NTConfig_NIPFilePath.push('advance/normal.nip'); NTConfig_NIPFilePath.push('advance/magic_rare.nip'); NTConfig_NIPFilePath.push('advance/set.nip'); NTConfig_NIPFilePath.push('advance/unique.nip'); NTConfig_NIPFilePath.push('advance/craft.nip'); //NTConfig_NIPFilePath.push('extreme/normal.nip'); //NTConfig_NIPFilePath.push('extreme/magic_rare.nip'); //NTConfig_NIPFilePath.push('extreme/set.nip'); //NTConfig_NIPFilePath.push('extreme/unique.nip'); //NTConfig_NIPFilePath.push('extreme/craft.nip'); NTConfig_SnagRange = 40; // Radius to check for dropped items. 40 is a good number here //------------------------------------------------------------------------------ // Cubing configuration //------------------------------------------------------------------------------ NTConfig_Cubing = false; // Enable cubing //NTConfig_CubingItem.push([NTCU_GEM, 560]); // Flawless Amethyst //NTConfig_CubingItem.push([NTCU_GEM, 565]); // Flawless Topaz //NTConfig_CubingItem.push([NTCU_GEM, 570]); // Flawless Saphire //NTConfig_CubingItem.push([NTCU_GEM, 575]); // Flawless Emerald //NTConfig_CubingItem.push([NTCU_GEM, 580]); // Flawless Ruby //NTConfig_CubingItem.push([NTCU_GEM, 585]); // Flawless Diamond //NTConfig_CubingItem.push([NTCU_GEM, 600]); // Flawless Skull //NTConfig_CubingItem.push([NTCU_MAGIC, 420]); // Magic Tiara //NTConfig_CubingItem.push([NTCU_MAGIC, 421]); // Magic Diadem //NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 603]); // Magic Small Charm NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 605]); // Magic Grand Charm NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 382]); // Craft Heavy Bracers //NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 452]); // Craft Vambraces //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 354]); // Craft Casque //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 424]); // Craft Armet //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 388]); // Craft Battle Boots //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 458]); // Craft Mirrored Boots //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 381]); // Craft Sharkskin Gloves //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 451]); // Craft Vampirebone Gloves //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 392]); // Craft Mesh Belt //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 462]); // Craft Mithril Coil //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_AMULET, 520]); // Craft Amulet NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_RING, 522]); // Craft Ring NTConfig_CubingItem.push([NTCU_CRAFT_CASTER_AMULET, 520]); // Craft Amulet //NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_SHIELD, 447]); // Craft Monarch //NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_AMULET, 520]); // Craft Amulet NTConfig_CubingItem.push([NTCU_ESSENSE, 0]); //NTConfig_CubingItem.push([NTCU_RUNE_THUL, 562]); //NTConfig_CubingItem.push([NTCU_RUNE_AMN, 557]); //NTConfig_CubingItem.push([NTCU_RUNE_SOL, 567]); //NTConfig_CubingItem.push([NTCU_RUNE_SHAEL, 577]); //NTConfig_CubingItem.push([NTCU_RUNE_DOL, 572]); //NTConfig_CubingItem.push([NTCU_RUNE_HEL, 582]); //NTConfig_CubingItem.push([NTCU_RUNE_IO, 563]); NTConfig_CubingItem.push([NTCU_RUNE_LUM, 558]); NTConfig_CubingItem.push([NTCU_RUNE_KO, 568]); NTConfig_CubingItem.push([NTCU_RUNE_FAL, 578]); NTConfig_CubingItem.push([NTCU_RUNE_LEM, 573]); NTConfig_CubingItem.push([NTCU_RUNE_PUL, 583]); NTConfig_CubingItem.push([NTCU_RUNE_UM, 564]); NTConfig_CubingItem.push([NTCU_RUNE_MAL, 559]); //NTConfig_CubingItem.push([NTCU_RUNE_IST, 569]); //NTConfig_CubingItem.push([NTCU_RUNE_GUL, 579]); //NTConfig_CubingItem.push([NTCU_RUNE_VEX, 574]); //NTConfig_CubingItem.push([NTCU_RUNE_OHM, 584]); //NTConfig_CubingItem.push([NTCU_RUNE_LO, 565]); //NTConfig_CubingItem.push([NTCU_RUNE_SUR, 560]); //NTConfig_CubingItem.push([NTCU_RUNE_BER, 570]); //NTConfig_CubingItem.push([NTCU_RUNE_JAH, 580]); //NTConfig_CubingItem.push([NTCU_RUNE_CHAM, 575]); //***** Include the following, Primary item must be setted in item_configs folder ***** //NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 442]); // Socket Sacred Armor //NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 255]); // Socket Thresher //NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 256]); // Socket Cryptic Axe //NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 257]); // Socket Great Poleaxe //NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 258]); // Socket Giant Thresher //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_WEAPON, 295]); // Titan's Revenge : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_N_UNIQUE_ARMOR, 337]); // Magefist : Normal -> Exceptional //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 360]); // Skin of the Vipermagi : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 383]); // Magefist or Lava Gout : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 389]); // Gore Rider : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 477]); // Arreat's Face : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 481]); // Herald Of Zakarum : Exceptional -> Elite //------------------------------------------------------------------------------ // Gamble configuration // To specify what items to gamble, adjust the array with the desired item codes //------------------------------------------------------------------------------ NTConfig_Gamble = true; // Enable gambling NTConfig_GambleStartGold = 800000; // Gold amount to start the gambling NTConfig_GambleStopGold = 300000; // Gold amount to stop the gambling NTConfig_GambleItem.push(520); // Amulets NTConfig_GambleItem.push(522); // Rings NTConfig_GambleItem.push(418); // Circlets NTConfig_GambleItem.push(419); // Coronets //NTConfig_GambleItem.push(334); // Leather Gloves //NTConfig_GambleItem.push(335); // Heavy Gloves NTConfig_GambleItem.push(336); // Chain Gloves //NTConfig_GambleItem.push(337); // Light Gauntlets //NTConfig_GambleItem.push(338); // Gauntlets //------------------------------------------------------------------------------ // General configuration //------------------------------------------------------------------------------ NTConfig_PublicMode = false; NTConfig_CheckCloneDiablo = false; // Set to true if you want to wait in game after notifying 'Diablo Walks the Earth' msg. NTConfig_OpenChest = true; // Set to true to open chest me.quitonhostile = false; //------------------------------------------------------------------------------ // Attack configuration //------------------------------------------------------------------------------ The skills. You can get the skill numbers from the text file in the folder D2NTsdkskills.txt the main skills: 112 Blessed Hammer 113 Concentration NTConfig_AttackSkill[0] = 0; // First skill. Set to 0 if you won't NTConfig_AttackSkill[1] = 0; // Primary skill to boss. NTConfig_AttackSkill[2] = 0; // Primary aura to boss. Set to 0 if you won't NTConfig_AttackSkill[3] = 0; // Primary skill to others. NTConfig_AttackSkill[4] = 0; // Primary aura to others. Set to 0 if you won't NTConfig_AttackSkill[5] = 0; // Secondary skill in case monster is immune to primary skill. Set to 0 if you won't NTConfig_AttackSkill[6] = 0; // Secondary aura. Set to 0 if you won't NTConfig_ClearPosition = true; // Set to true if you want to clear area after killing boss. // Check self safe in field (NOT in town). Set to 0 if you won't // 0x01 : Potion, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist NTConfig_CheckSelfSafe = 0x04|0x40; // Check merc's safe in field (NOT in town). Set to 0 if you won't // 0x01 : Death, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist NTConfig_CheckMercSafe = 0x01|0x04|0x10|0x40; NTConfig_UseRedemptionHP = 80; // Use Redemption if under this percent of life. Set to 0 if you won't NTConfig_UseRedemptionMP = 60; // Use Redemption if under this percent of mana. Set to 0 if you won't } |
6. go back to the root folder and start the D2NT Manager.exe
7. a window will pop up, click on the button 'Add'
8. configure it this way:
1 - Profile Name - any name
2 - Path - your Diablo 2 path, just click on 'Auto Detection'
3 - CDKey - type in the files that contains your cdkey, the base files are: 'd2char.mpq;d2sfx.mpq'
D2nt 1.13 C Download Pc
4 - Play Type - Battle.Net5 - Account Name - your account name
6 - Room Name - the game name, tick Random to let the bot create random games like 'icvshdrig'
7 - Room PW
- game password8 -
Position - the postion of your botting character on your account9 -
D2nt
Server/Difficulty - choose the server and the difficulty you wish to bot onD2nt 1.13 C Download 64-bit
9. click 'OK'10. click 'Save'
D2nt Download
11. highlight your newly created profile and click on 'Run'
D2NT 1.7.2 and NTBot 3.6
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